gis:create-turtles-inside-polygon
gis:create-turtles-inside-polygon vector-feature breed n commands
Randomly create “n” turtles of the given breed within
the given VectorFeature and for each agent variable
(as defined in <breeds>-own), if there is a property with the same
name in the dataset, set that variable’s value to be the value of
that property. Finally, execute any commands in the optional
command block. To use generic turtles as the chosen breed, simply
supply turtles as the breed argument.
Property names and variable names are compared case-insensitively.
Keep in mind that when importing shapefiles, property names may be
modified for backwards compatibility reasons. The names given by
gis:property-names can always be trusted as authoritative. For
manually specifying a mapping between property names and variable
names, see the create-turtles-inside-polygon-manual primitive.
Built-in variables such as “label” and “heading” are supported. NetLogo color numeric representations are supported for setting “color” and “label-color”, as well as the 15 default color string representations (“red”, “blue”, “black”, etc.).
As an example: say you had a VectorDataset of polygons representing
different zip codes within a state and you want to create 100
different turtles within each zip code and have each turtle
know which zip code it originated in. The VectorDataset
has a field named “zip”, so you should add a variable
named “zip” to the turtles with turtles-own. Then,
loop through each VectorFeature in the VectorDataset and use
the create-turtles-inside-polygon primitive to create 100
new turtles.
extensions [gis]
globals [dataset]
turtles-own [zip]
to setup
set dataset gis:load-dataset "dataset.shp"
gis:set-world-envelope envelope-of dataset
gis:set-drawing-color red
gis:draw dataset 1
foreach gis:feature-list-of dataset [ this-vector-feature ->
gis:create-turtles-inside this-vector-feature turtles 100 [
set shape "person"
]
]
end